Character Gen Day 1
Apr. 30th, 2022 02:06 pmOk, so I said I was going to do a character generator and by god I mean it! This post is a means of self-accountability by making sure everyone else (i.e. Maki who is the only person who actually reads this) can ask me "Yo, how you doing on this?!"
So the thing works just fine, for what it is. Simple, single class. You take a series of inputs and it spits out name, race, and determines if you should be a fighter or a wizard based off what you enter for int or strength.
It doesn't have boundaries like making sure you don't go above 18 or below a 1, nor does it have any error checking to make sure you put in an actual number which does cause it to freak out if you mess it up. That's a problem for Tomorrow Chris though, or maybe Tonight Chris depending on how my homework for tonight goes.
v0.0.1 - "Hello World"
So the thing works just fine, for what it is. Simple, single class. You take a series of inputs and it spits out name, race, and determines if you should be a fighter or a wizard based off what you enter for int or strength.
It doesn't have boundaries like making sure you don't go above 18 or below a 1, nor does it have any error checking to make sure you put in an actual number which does cause it to freak out if you mess it up. That's a problem for Tomorrow Chris though, or maybe Tonight Chris depending on how my homework for tonight goes.
v0.0.1 - "Hello World"
- Basic Inputs
- Error handling
- Set boundaries
- Additional inputs
- Do an actual branch other than "fighter or mage"